Wednesday, June 19, 2013
What the World of Warcraft teached you
Time and time again the waves of new players come in and they cry and complain that the game is too hard and that they don't understand this mechanic and they can't comprehend this or that game feature (cause google is so hard to use guys, right?). It cost their too much monty to buy wow gold.And instead of blizzard implementing ways to teach these incompetent people how to play their game, they just water everything down. Oh that raid to hard for you? Let's nerf their damage and HP by 50%. People complaining that the classes are unbalanced? Well lets turn them all into the same homogenized versions of each other. Oh green fire quest too challenging even though it was meant for players that excel in their abilities as a warlock? Ahhh what the heck! We will nerf that too!
So anyways.. What needs to be done about this? When did Blizzard decide that making the game easier was a better idea then teaching players how to play their game? And how can we get them to stop dumbing the game down for people who just do not even try to be good at the game?
I am sure most of you have heard of Egoraptor or watched some of his cartoons. But he also has a series called Sequelitis in which he talks about the aspects of video games and their sequels. He says some extremely smart and relevant things about this subject. You should check out this video if you haven't already (Vewer discretion is advised).
Blizzard needs to take the hint and start implementing quests or reward systems that teach players how to do their rotations and learn boss mechanics. There needs to be a motivation to be good! Oh you did over 100k damage in LFR? You get a little extra gold or a slightly better chance at loot! Oh you got though that boss fight without getting hit by major boss mechanics that would one shot you in regular or heroic mode? Okay well you have proved yourself and get a pet for avoiding fire! You could even have some sort NPC that offers you training and shows you how to rotate your moves and when to pop your cool downs. Something, anything, just stop making the game easier.
Labels:
World of warcraft,
wow gold
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